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During development, Hidetaka Miyazaki and the FromSoftware team did not intend to include firearms. The game was designed around a melee combat concept.
But when the artists created art featuring a hunter and a decorative musket, Miyazaki decided that shooting perfectly fit the Victorian Gothic style. That's how pistols and muskets were introduced.
But when the artists created art featuring a hunter and a decorative musket, Miyazaki decided that shooting perfectly fit the Victorian Gothic style. That's how pistols and muskets were introduced.